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Chemical Reactions

June 26, 2018

In March 2017, I made a game about moving around atoms to simulate various chemical reactions for the company Legends of Learning.

You can find more information here.

Interviewed for a Gamasutra Article

June 25, 2018

I was interviewed for the following Gamasutra article about game developer burnout.

The Fire Fades: Dealing with the scourge of burnout in game dev

Oculus Launchpad 2017 Participant

June 25, 2018

In June 2017 I got to go to Facebook Headquarters and be part of the Oculus Launchpad program 🙂 It was a crazy awesome experience! I met some amazing people and learned a lot. I couldn’t really take pictures while there, but here’s a picture of the Facebook sign.  😀

I got some pretty nice swag and was able to pair up with my friend Meredith to make a Gear VR game. She needed someone to do the UI work and I needed someone to do all the other work! 😀 I was far too busy to make a game by myself at that time.

Our game ultimately didn’t win the scholarship, but I am very proud of the UI work I did and Meredith did an amazing job coming up with the concept and working on the game play. Here’s some in-game screenshots. I made an animated interactive messaging system on a tv screen. I don’t have any of the play scene UI.

 

 

Unity 2D Video Series

June 25, 2018

At the end of 2016 I began making a series of video courses for Packt Publishing.

The first video in the course is Getting Started with Unity 2D Game Development.

The second video in the course is 2D Game Programming in Unity.

In the second video I discuss how to make the following Minesweeper game:

Minesweeper

Two more courses in the series are scheduled, however, I no longer have the time to work on the videos, so a friend of mine will be making the remaining two courses in my stead.

GameSmart Games 2016-2017

June 25, 2018

I can’t believe I never blogged about leaving my teaching job to work full-time as a game developer!

Back in September 2016 I left my full-time teaching gig to work for GameSmart.com, a company in Minneapolis that makes web games, as a Game Developer. Mid 2017 I was promoted to Senior Game Developer and was promoted to the Development Manager January 1, 2018.

I made quite a few games during 2016 and 2017 for GameSmart! I also learned 3 new game engines in the process. Here’s some thumbnails.

As a “New Years” thing I tweeted about the fact that I made a bunch of games in 2017. The tweet went crazy viral, which was overwhelming and weird.

BTW, if you’re looking at this post and thinking, “I only count 6 games on 3 game engines”, hold your horses! I have more blog posts coming 🙂

I’ve never used the “read more” tag, so hopefully it works. Read more to view a list of the games, along with publication dates, engine/language, and videos. And playable links!

Read more…

Voice Over Work

June 25, 2018

My friend Lisa made a game demo for Oculus Lanchpad 2016 and needed someone to do a voice for the main character.

My embarassingly bad acting didn’t hurt her too badly, because she was one of the Scholarship recipients 🙂

Here’s a video of the game’s demo that includes my bad acting 🙂 I’m the girl, not the wand. The wand’s a way better voice actor.

 

Fortune Cat Fractions

June 25, 2018

Wow, my slackness for updating my blog spans a little further back than I realized. I never even posted the fact that I published Fortune Cat Fractions on mobile.

You can find more info and screenshots here.