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Fortune Cat Fractions

June 25, 2018

Wow, my slackness for updating my blog spans a little further back than I realized. I never even posted the fact that I published Fortune Cat Fractions on mobile.

You can find more info and screenshots here.

Mastering UI Development with Unity

June 25, 2018

I’ve been so busy the last few years and haven’t updated my blog at all, so I’m trying to update everything I’ve done over the last 2 years 🙂

I’ve decided to make my first post since 2016 about my proudest accomplishment:

I wrote another book for Packt Publishing! It released in April 2018.

Packt Publishing Listing

Amazon Listing

Academic Plush Dolls and Mincraft Inspired Perler Projects Pages

June 25, 2018

I’m retiring the pages for Academic Plush Dolls and Minecraft Inspired Perler Projects. I don’t make either of these things any longer and don’t feel they should be linked in my top menu.

However, if for some reason you’re jonesin’ to see these pages, I haven’t deleted them and the links above will direct you to them.

I am currently updating my blog with everything I’ve done over the last 2 years (and didn’t post about), so thinks are getting a bit of an overhaul.

Ask an Indie Interview

October 26, 2016

I have been terrible about updating my blog lately. Mostly because I’ve been so incredibly busy. But, back in August I answered some interview questions for the Ask an Indie column at TechdotMN:

http://tech.mn/news/2016/08/24/ask-an-indie-ashley-godbold-mouse-potato-games/

I’m a DOCTOR!!!!!

October 24, 2016

While posting the news about my book being published, I realized I forgot to mention that I passed my dissertation defense on September 21 and am officially a Doctor of Computer Science 🙂

My dissertation was titled Aesthetic Elements of Effective Educational Video Game Design: Effects on Engagement, Motivation, Knowledge, and Recall.

I will post a link to it on ProQuest once it is published.

Mastering Unity 2D Game Development

October 24, 2016

Well, the book I started working on in March is finally published 🙂

I wrote the second edition version. I also created 90% of the new art in the game that I discussed making within the book.

You can purchase the eBook alone or the eBook along with the print edition via the publisher’s website here.

 

You can also pre-order the eBook or Paperback on Amazon here.

Baby Home by Claire (My 4 y.o.)

August 16, 2016

Last week my daughter was drawing and I said to her, “You’re getting so good at drawing! Pretty soon I’ll have to start using your art in my games!” Well, that snowballed into her coming up with an idea of a game and getting incredibly excited about me making it for her. This was around bedtime, so I had to convince her to go to sleep and told her we would work on it in the morning. Well, the moment she woke up she asked about making her game. She then set forth diligently making art for her game.

The game starts with an egg that you have to tap repeatedly to hatch. Once it hatches, one of 5 “babies” will appear. The word “Feed” will appear every 30 seconds at the bottom of the screen. After you feed the baby a few times, it will evolve. Each baby has 2-3 evolutions.

You can play the game here.

Here’s the babies and their evolution: